What are we learning today?

UI/UX Design

Learn the art and science of designing digital products that users love. This course covers the full design thinking process, from user research and wireframing to high-fidelity prototyping in Figma. You'll build a complete mobile app portfolio project and gain skills used by professional designers every day.

Beginner to Advanced 1 Month 2 hours eachHands-on & Project-Based
UI/UX Design course

Program Fee

UGX 800,000

  • 1 Month Intensive Program
  • Hands-on Learning
  • Project-Based Curriculum
  • 2 Hours per Session, 3x a week
  • Access to Figma & Design Tools
  • Professional Course Certificate

What you will Learn

User ResearchWireframingPrototypingVisual DesignUsability TestingFigmaDesign Thinking

Requirements

  • Access to a computer with internet
  • Basic computer literacy
  • Creativity and an eye for detail
  • No prior design experience needed
  • Curiosity and willingness to learn

Course Outline

12 lessons 1 project
Design Thinking & Prototyping
Introduction to UI/UX Design

Understand the difference between UI and UX, the design thinking process, and how great products are built with the user in mind.

User Research & Empathy

Learn how to conduct user interviews, create empathy maps, and define user personas to guide your design decisions.

Information Architecture

Organize content and structure intuitively. Learn sitemaps, user flows, and how to create clear navigation systems.

Wireframing & Low-Fidelity Prototypes

Sketch and build low-fidelity wireframes to quickly explore layout ideas and iterate on design concepts.

Visual Design Principles

Master color theory, typography, spacing, and visual hierarchy to create clean and appealing interfaces.

High-Fidelity Prototyping with Figma

Bring your designs to life with high-fidelity prototypes in Figma. Learn components, auto-layout, and interactive flows.

Usability Testing & Iteration

Plan and conduct usability tests, gather feedback, and refine your designs based on real user behavior.

Responsive & Mobile Design

Design for multiple screen sizes. Learn mobile-first principles and how to adapt layouts for tablets and phones.

Final Project: Design a Mobile App

Apply everything you have learned to design a complete mobile app from research to high-fidelity prototype.


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